Class: SC.Observable
Key-Value-Observing (KVO) simply allows one object to observe changes to a property on another object. It is one of the fundamental ways that models, controllers and views communicate with each other in a SproutCore application. Any object that has this module applied to it can be used in KVO-operations.
This module is applied automatically to all objects that inherit from
SC.Object
, which includes most objects bundled with the SproutCore
framework. You will not generally apply this module to classes yourself,
but you will use the features provided by this module frequently, so it is
important to understand how to use it.
Enabling Key Value Observing
With KVO, you can write functions that will be called automatically whenever a property on a particular object changes. You can use this feature to reduce the amount of "glue code" that you often write to tie the various parts of your application together.
To use KVO, just use the KVO-aware methods get() and set() to access properties instead of accessing properties directly. Instead of writing:
var aName = contact.firstName;
contact.firstName = 'Charles';
use:
var aName = contact.get('firstName');
contact.set('firstName', 'Charles');
get() and set() work just like the normal "dot operators" provided by JavaScript but they provide you with much more power, including not only observing but computed properties as well.
Observing Property Changes
You typically observe property changes simply by adding the observes() call to the end of your method declarations in classes that you write. For example:
SC.Object.create({
valueObserver: function () {
// Executes whenever the "Value" property changes
}.observes('value')
});
Although this is the most common way to add an observer, this capability is
actually built into the SC.Object
class on top of two methods defined in
this mixin called addObserver
() and removeObserver
(). You can use these two
methods to add and remove observers yourself if you need to do so at run
time.
To add an observer for a property, just call:
object.addObserver('propertyKey', targetObject, targetAction);
This will call the 'targetAction' method on the targetObject
to be called
whenever the value of the propertyKey
changes.
Observer Parameters
An observer function typically does not need to accept any parameters, however you can accept certain arguments when writing generic observers. An observer function can have the following arguments:
propertyObserver(target, key, value, revision);
- target - This is the object whose value changed. Usually this.
- key - The key of the value that changed
- value - this property is no longer used. It will always be null
- revision - this is the revision of the target object
Implementing Manual Change Notifications
Sometimes you may want to control the rate at which notifications for a property are delivered, for example by checking first to make sure that the value has changed.
To do this, you need to implement a computed property for the property
you want to change and override automaticallyNotifiesObserversFor
().
The example below will only notify if the "balance" property value actually changes:
automaticallyNotifiesObserversFor: function (key) {
return (key === 'balance') ? NO : sc_super();
},
balance: function (key, value) {
var balance = this._balance;
if ((value !== undefined) && (balance !== value)) {
this.propertyWillChange(key);
balance = this._balance = value;
this.propertyDidChange(key);
}
return balance;
}
Implementation Details
Internally, SproutCore keeps track of observable information by adding a number of properties to the object adopting the observable. All of these properties begin with "_kvo_" to separate them from the rest of your object.
Defined in: observable.js
- Since:
- SproutCore 1.0
Field Summary
Instance Methods
- addObserver(key, target, method, context)
- addObservesHandler(observer, path)
- addProbe(key)
- allPropertiesDidChange()
- automaticallyNotifiesObserversFor(key)
- beginPropertyChanges()
- bind(toKey, target, method)
- decrementProperty(key, increment)
- destroyObservable()
- didChangeFor(context, propertyNames)
- endPropertyChanges()
- get(key)
- getEach()
- getPath(path)
- hasObserverFor(key, target, method)
- incrementProperty(key, increment)
- initObservable()
- logProperty(propertyNames)
- notifyPropertyChange(key, value)
- observersForKey(key)
- propertyDidChange(key, value, _keepCache)
- propertyWillChange(key)
- registerDependentKey(key, dependentKeys)
- removeObserver(key, target, method)
- removeObservesHandler(observer, path)
- removeProbe(key)
- set(key, value)
- setIfChanged(key, value)
- setPath(path, value)
- setPathIfChanged(path, value)
- toggleProperty(key, value, alt)
- unknownProperty(key, value)
Field Detail
isObservable BooleanInstance Method Detail
Adds an observer on a property.
This is the core method used to register an observer for a property.
Once you call this method, anytime the key's value is set, your observer will be notified. Note that the observers are triggered anytime the value is set, regardless of whether it has actually changed. Your observer should be prepared to handle that.
You can also pass an optional context parameter to this method. The context will be passed to your observer method whenever it is triggered. Note that if you add the same target/method pair on a key multiple times with different context parameters, your observer will only be called once with the last context you passed.
Observer Methods
Observer methods you pass should generally have the following signature if you do not pass a "context" parameter:
fooDidChange: function (sender, key, value, rev);
The sender is the object that changed. The key is the property that changes. The value property is currently reserved and unused. The rev is the last property revision of the object when it changed, which you can use to detect if the key value has really changed or not.
If you pass a "context" parameter, the context will be passed before the revision like so:
fooDidChange: function (sender, key, value, context, rev);
Usually you will not need the value, context or revision parameters at the end. In this case, it is common to write observer methods that take only a sender and key value as parameters or, if you aren't interested in any of these values, to write an observer that has no parameters at all.
Will add an observes handler to this object for a given property path.
In most cases, the path provided is relative to this object. However, if the path begins with a capital character then the path is considered relative to the window object.
Allows you to inspect a property for changes. Whenever the named property
changes, a log will be printed to the console. This (along with removeProbe
)
are convenience methods meant for debugging purposes.
- Parameters:
- key String
- The name of the property you want probed for changes
Notifies observers of all possible property changes.
Sometimes when you make a major update to your object, it is cheaper to simply notify all observers that their property might have changed than to figure out specifically which properties actually did change.
In those cases, you can simply call this method to notify all property observers immediately. Note that this ignores property groups.
- Returns:
- SC.Observable
Determines whether observers should be automatically notified of changes to a key.
If you are manually implementing change notifications for a property, you
can override this method to return NO
for properties you do not want the
observing system to automatically notify for.
The default implementation always returns YES
.
Begins a grouping of property changes.
You can use this method to group property changes so that notifications
will not be sent until the changes are finished. If you plan to make a
large number of changes to an object at one time, you should call this
method at the beginning of the changes to suspend change notifications.
When you are done making changes, call endPropertyChanges
() to allow
notification to resume.
- Returns:
- SC.Observable
Manually add a new binding to an object. This is the same as doing
the more familiar propertyBinding
: 'property.path' approach.
- Parameters:
- toKey String
- the key to bind to
- target Object
- target or property path to bind from
- method String|Function
- method for target to bind from
- Returns:
- SC.Binding
- new binding instance
- Parameters:
- key String
- property name
- increment Number
- the amount to decrement (optional)
- Returns:
- Number
- new value of property
- Returns:
- Object
- this
didChangeFor
is a very important method which allows you to tell whether
a property or properties have changed.
The key to using didChangeFor
is to pass a unique string as the first argument,
which signals, "Has anything changed since the last time this was called with
this unique key?" The string can be anything you want, as long as it's unique
and stays the same from call to call.
After the key argument, you can pass as many property arguments as you like;
didChangeFor
will only return true
if any of those properties have changed
since the last call.
For example, in your view's update method, you might want to gate DOM changes (generally a slow operation) on whether the root values have changed. You might ask the following:
if (this.didChangeFor('updateOnDisplayValue', 'displayValue')) {
// Update the DOM.
}
In another method on the same view, you might send an event if that same value has changed:
if (this.didChangeFor('otherMethodDisplayValue', 'displayValue')) {
// Send a statechart action.
}
Each call will correctly return whether the property has changed since the last
time displayDidChange
was called with that key. The following sequence of calls
will return the following values:
- this.set('displayValue', 'value1');
- this.didChangeFor('updateOnDisplayValue', 'displayValue');
true;
- this.didChangeFor('updateOnDisplayValue', 'displayValue'); false;
- this.didChangeFor('otherMethodDisplayValue', 'displayValue'); true;
- this.set('displayValue', 'value2');
- this.didChangeFor('updateOnDisplayValue', 'displayValue'); true;
- this.didChangeFor('updateOnDisplayValue', 'displayValue'); false;
- this.didChangeFor('updateOnDisplayValue', 'displayValue'); false;
- this.didChangeFor('otherMethodDisplayValue', 'displayValue'); false;
didChangeFor
is
invoked, the current revision count of the property is compared to the
revision count from the last time this method was called.
Ends a grouping of property changes.
You can use this method to group property changes so that notifications
will not be sent until the changes are finished. If you plan to make a
large number of changes to an object at one time, you should call
beginPropertyChanges
() at the beginning of the changes to suspend change
notifications. When you are done making changes, call this method to allow
notification to resume.
- Returns:
- SC.Observable
Retrieves the value of key from the object.
This method is generally very similar to using object[key] or object.key,
however it supports both computed properties and the unknownProperty
handler.
Computed Properties
Computed properties are methods defined with the property() modifier declared at the end, such as:
fullName: function () {
return this.getEach('firstName', 'lastName').compact().join(' ');
}.property('firstName', 'lastName')
When you call get() on a computed property, the property function will be called and the return value will be returned instead of the function itself.
Unknown Properties
Likewise, if you try to call get() on a property whose values is
undefined, the unknownProperty
() method will be called on the object.
If this method returns any value other than undefined, it will be returned
instead. This allows you to implement "virtual" properties that are
not defined upfront.
Convenience method to get an array of properties.
Pass in multiple property keys or an array of property keys. This
method uses getPath
() so you can also pass key paths.
- Returns:
- Array
- Values of property keys.
Navigates the property path, returning the value at that point.
If any object in the path is undefined, returns undefined.
- Parameters:
- path String
- The property path you want to retrieve
Returns YES
if the object currently has observers registered for a
particular key. You can use this method to potentially defer performing
an expensive action until someone begins observing a particular property
on the object.
Optionally, you may pass a target and method to check for the presence of a particular observer. You can use this to avoid creating duplicate observers in situations where that's likely.
- Parameters:
- key String
- property name
- increment Number
- the amount to increment (optional)
- Returns:
- Number
- new value of property
This method will register any observers and computed properties saved on
the object. Normally you do not need to call this method yourself. It
is invoked automatically just before property notifications are sent and
from the init() method of SC.Object.
You may choose to call this
from your own initialization method if you are using SC.Observable
in
a non-SC.Object-based object.
This method looks for several private variables, which you can setup, to initialize:
_observers: this should contain an array of key names for observers you need to configure.
_bindings: this should contain an array of key names that configure bindings.
_properties: this should contain an array of key names for computed properties.
- Returns:
- Object
- this
- Parameters:
- propertyNames String...
- one or more property names
Convenience method to call propertyWillChange
/propertyDidChange.
Sometimes you need to notify observers that a property has changed value
without actually changing this value. In those cases, you can use this
method as a convenience instead of calling propertyWillChange
() and
propertyDidChange
().
- Parameters:
- key String
- The property key that has just changed.
- value Object
- The new value of the key. May be null.
- Returns:
- SC.Observable
Returns an array with all of the observers registered for the specified key. This is intended for debugging purposes only. You generally do not want to rely on this method for production code.
Notify the observer system that a property has just changed.
Sometimes you need to change a value directly or indirectly without
actually calling get() or set() on it. In this case, you can use this
method and propertyWillChange
() instead. Calling these two methods
together will notify all observers that the property has potentially
changed value.
Note that you must always call propertyWillChange
and propertyDidChange
as
a pair. If you do not, it may get the property change groups out of order
and cause notifications to be delivered more often than you would like.
- Parameters:
- key String
- The property key that has just changed.
- value Object
- The new value of the key. May be null.
- _keepCache Boolean
- Private property
- Returns:
- SC.Observable
Notify the observer system that a property is about to change.
Sometimes you need to change a value directly or indirectly without
actually calling get() or set() on it. In this case, you can use this
method and propertyDidChange
() instead. Calling these two methods
together will notify all observers that the property has potentially
changed value.
Note that you must always call propertyWillChange
and propertyDidChange
as
a pair. If you do not, it may get the property change groups out of order
and cause notifications to be delivered more often than you would like.
- Parameters:
- key String
- The property key that is about to change.
- Returns:
- SC.Observable
Use this to indicate that one key changes if other keys it depends on change. Pass the key that is dependent and additional keys it depends upon. You can either pass the additional keys inline as arguments or in a single array.
You generally do not call this method, but instead pass dependent keys to your property() method when you declare a computed property.
You can call this method during your init to register the keys that should trigger a change notification for your computed properties.
Remove an observer you have previously registered on this object. Pass
the same key, target, and method you passed to addObserver
() and your
target will no longer receive notifications.
- Parameters:
- key String
- the key to observer
- target Object
- the target object to invoke
- method String|Function
- the method to invoke.
- Returns:
- SC.Observable
- receiver
Will remove an observes handler from this object for a given property path.
In most cases, the path provided is relative to this object. However, if the path begins with a capital character then the path is considered relative to the window object.
- Parameters:
- key String
- The name of the property you want probed for changes
Sets the key equal to value.
This method is generally very similar to calling object[key] = value or
object.key = value, except that it provides support for computed
properties, the unknownProperty
() method and property observers.
Computed Properties
If you try to set a value on a key that has a computed property handler defined (see the get() method for an example), then set() will call that method, passing both the value and key instead of simply changing the value itself. This is useful for those times when you need to implement a property that is composed of one or more member properties.
Unknown Properties
If you try to set a value on a key that is undefined in the target
object, then the unknownProperty
() handler will be called instead. This
gives you an opportunity to implement complex "virtual" properties that
are not predefined on the object. If unknownProperty
() returns
undefined, then set() will simply set the value on the object.
Property Observers
In addition to changing the property, set() will also register a
property change with the object. Unless you have placed this call
inside of a beginPropertyChanges
() and endPropertyChanges
(), any "local"
observers (i.e. observer methods declared on the same object), will be
called immediately. Any "remote" observers (i.e. observer methods
declared on another object) will be placed in a queue and called at a
later time in a coalesced manner.
Chaining
In addition to property changes, set() returns the value of the object itself so you can do chaining like this:
record.set('firstName', 'Charles').set('lastName', 'Jolley');
- Parameters:
- key String|Hash
- the property to set
- value Object
- the value to set or null.
- Returns:
- SC.Observable
Sets the property only if the passed value is different from the current value. Depending on how expensive a get() is on this property, this may be more efficient.
NOTE: By default, the set() method will not set the value unless it has
changed. However, this check can skipped by setting .property().idempotent(NO)
setIfChanged
() may be useful in this case.
- Parameters:
- key String|Hash
- the key to change
- value Object
- the value to change
- Returns:
- SC.Observable
- Parameters:
- path String
- the property path to set
- value Object
- the value to set
- Returns:
- SC.Observable
Navigates the property path, finally setting the value but only if the value does not match the current value. This will avoid sending unnecessary change notifications.
Called whenever you try to get or set an undefined property.
This is a generic property handler. If you define it, it will be called when the named property is not yet set in the object. The default does nothing.