Built-In Namespace: Function
Instance Methods
- cacheable(aFlag)
- enhance()
- handleEvents(args)
- idempotent(aFlag)
- invokeLater(target, interval)
- observes(propertyPaths)
- property(dependentKeys)
- stateObserves(args)
Instance Method Detail
You can call this method on a computed property to indicate that the
property is cacheable (or not cacheable). By default all computed
properties are not cached. Enabling this feature will allow SproutCore
to cache the return value of your computed property and to use that
value until one of your dependent properties changes or until you
invoke propertyDidChange
() and name the computed property itself.
If you do not specify this option, computed properties are assumed to be not cacheable.
Defined in: function.js.
Defined in: function.js.
Extends the JS Function object with the handleEvents
method that
will provide more advanced event handling capabilities when constructing
your statechart's states.
By default, when you add a method to a state, the state will react to events that matches a method's name, like so:
{{{
state = SC.State.extend(
{
// Will be invoked when a event named "foo" is sent to this state
foo: function(event, sender, context) { ... }
})
}}}
In some situations, it may be advantageous to use one method that can react to
multiple events instead of having multiple methods that essentially all do the
same thing. In order to set a method to handle more than one event you use
the handleEvents
method which can be supplied a list of string and/or regular
expressions. The following example demonstrates the use of handleEvents
:
{{{
state = SC.State.extend(
{
eventHandlerA: function(event, sender, context) {
}.handleEvents('foo', 'bar'),
eventHandlerB: function(event, sender, context) {
}.handleEvents(/num\d/, 'decimal')
})
}}}
Whenever events 'foo' and 'bar' are sent to the state, the method eventHandlerA
will be invoked. When there is an event that matches the regular expression
/num\d/ or the event is 'decimal' then eventHandlerB
is invoked. In both
cases, the name of the event will be supplied to the event handler.
It should be noted that the use of regular expressions may impact performance since that statechart will not be able to fully optimize the event handling logic based on its use. Therefore the use of regular expression should be used sparingly.
Defined in: function.js.
- Parameters:
- args (String|RegExp)...
Indicates that the computed property is volatile. Normally SproutCore assumes that your computed property is idempotent. That is, calling set() on your property more than once with the same value has the same effect as calling it only once.
All non-computed properties are idempotent and normally you should make your computed properties behave the same way. However, if you need to make your property change its return value every time your method is called, you may chain this to your property to make it volatile.
If you do not specify this option, properties are assumed to be non-volatile.
Defined in: function.js.
Creates a timer that will execute the function after a specified period of time.
If you pass an optional set of arguments, the arguments will be passed to the function as well. Otherwise the function should have the signature:
function functionName(timer)
Defined in: function.js.
- Parameters:
- target
- {Object} optional target object to use as this
- interval
- {Number} the time to wait, in msec
- Returns:
- SC.Timer
- scheduled timer
Declare that a function should observe an object or property at the named path. Note that the path is used only to construct the observation one time.
Defined in: function.js.
- Parameters:
- propertyPaths String...
- A list of strings which indicate the properties being observed
- Returns:
- Function
- receiver, useful for chaining calls.
Indicates that the function should be treated as a computed property.
Computed properties are methods that you want to treat as if they were static properties. When you use get() or set() on a computed property, the object will call the property method and return its value instead of returning the method itself. This makes it easy to create "virtual properties" that are computed dynamically from other properties.
Consider the following example:
contact = SC.Object.create({
firstName: "Charles",
lastName: "Jolley",
// This is a computed property!
fullName: function() {
return this.getEach('firstName','lastName').compact().join(' ') ;
}.property('firstName', 'lastName'),
// this is not
getFullName: function() {
return this.getEach('firstName','lastName').compact().join(' ') ;
}
});
contact.get('firstName') ;
--> "Charles"
contact.get('fullName') ;
--> "Charles Jolley"
contact.get('getFullName') ;
--> function()
Note that when you get the fullName
property, SproutCore will call the
fullName
() function and return its value whereas when you get() a property
that contains a regular method (such as getFullName
above), then the
function itself will be returned instead.
Using Dependent Keys
Computed properties are often computed dynamically from other member properties. Whenever those properties change, you need to notify any object that is observing the computed property that the computed property has changed also. We call these properties the computed property is based upon "dependent keys".
For example, in the contact object above, the fullName
property depends on
the firstName
and lastName
property. If either property value changes,
any observer watching the fullName
property will need to be notified as
well.
You inform SproutCore of these dependent keys by passing the key names as parameters to the property() function. Whenever the value of any key you name here changes, the computed property will be marked as changed also.
You should always register dependent keys for computed properties to ensure they update.
Sometimes you may need to depend on keys that are several objects deep. In that case, you can provide a path to property():
capitalizedName: function() {
return this.getPath('person.fullName').toUpper();
}.property('person.fullName')
This will cause observers of +capitalizedName+ to be fired when either +fullName+ or +person+ changes.
Using Computed Properties as Setters
Computed properties can be used to modify the state of an object as well as to return a value. Unlike many other key-value system, you use the same method to both get and set values on a computed property. To write a setter, simply declare two extra parameters: key and value.
Whenever your property function is called as a setter, the value parameter will be set. Whenever your property is called as a getter the value parameter will be undefined.
For example, the following object will split any full name that you set into a first name and last name components and save them.
contact = SC.Object.create({
fullName: function(key, value) {
if (value !== undefined) {
var parts = value.split(' ') ;
this.beginPropertyChanges()
.set('firstName', parts[0])
.set('lastName', parts[1])
.endPropertyChanges() ;
}
return this.getEach('firstName', 'lastName').compact().join(' ');
}.property('firstName','lastName')
}) ;
Why Use The Same Method for Getters and Setters?
Most property-based frameworks expect you to write two methods for each property but SproutCore only uses one. We do this because most of the time when you write a setter is is basically a getter plus some extra work. There is little added benefit in writing both methods when you can conditionally exclude part of it. This helps to keep your code more compact and easier to maintain.
Defined in: function.js.
- Parameters:
- dependentKeys String...
- optional set of dependent keys
- Returns:
- Function
- the declared function instance
Extends the JS Function object with the stateObserves
method that will
create a state observe handler on a given state object.
Use a stateObserves
() instead of the common observes() method when you want a
state to observer changes to some property on the state itself or some other
object.
Any method on the state that has stateObserves
is considered a state observe
handler and behaves just like when you use observes() on a method, but with an
important difference. When you apply stateObserves
to a method on a state, those
methods will be active only when the state is entered, otherwise those methods
will be inactive. This removes the need for you having to explicitly call
addObserver
and removeObserver
. As an example:
{{{
state = SC.State.extend(
{
foo: null,
user: null,
observeHandlerA: function(target, key) {
}.stateObserves('MyApp.someController.status'),
observeHandlerB: function(target, key) {
}.stateObserves('foo'),
observeHandlerC: function(target, key) {
}.stateObserves('.user.name', '.user.salary')
})
}}}
Above, state has three state observe handlers: observeHandlerA
, observeHandlerB
, and
observeHandlerC
. When state is entered, the state will automatically add itself as
an observer for all of its registered state observe handlers. Therefore when
foo changes, observeHandlerB
will be invoked, and when MyApp.someController's
status
changes then observeHandlerA
will be invoked. The moment that state is exited then
the state will automatically remove itself as an observer for all of its registered
state observe handlers. Therefore none of the state observe handlers will be
invoked until the next time the state is entered.
Defined in: function.js.
- Parameters:
- args String...